fix: terminal input reaches the shell in the order it was typed
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cb2673d941
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@@ -45,6 +45,7 @@ type Session struct {
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mu sync.Mutex
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inBuf []proto.InFrame
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inSignal chan struct{} // size-1; pulsed when inBuf gains data
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inSeq uint64 // number of the last browser message taken
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out chan proto.OutMessage // agent -> panel
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@@ -250,6 +251,19 @@ func (s *Session) close() { s.closeOnce.Do(func() { close(s.closed) }) }
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// Done returns a channel closed when the session ends.
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func (s *Session) Done() <-chan struct{} { return s.closed }
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// TakeSeq reports whether the browser message numbered seq is new, and takes
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// note of it. The browser sends them one at a time in rising order and sends
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// one again when it got no answer, so a number not above the last is a repeat.
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func (s *Session) TakeSeq(seq uint64) bool {
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s.mu.Lock()
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defer s.mu.Unlock()
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if seq <= s.inSeq {
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return false
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}
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s.inSeq = seq
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return true
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}
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// PushIn appends a downstream frame (panel -> agent) and wakes the agent poll.
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func (s *Session) PushIn(f proto.InFrame) {
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s.mu.Lock()
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