feat: agents connect by WebSocket, falling back to long polling and trying again each minute; auto, ws or lp per machine (0.1.0)
This commit is contained in:
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6dd1120a41
commit
73bb720ec6
15 files changed
+676
-22
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@@ -118,6 +118,7 @@ CREATE TABLE IF NOT EXISTS forward_rules (
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`ALTER TABLE forward_rules ADD COLUMN no_ufw INTEGER NOT NULL DEFAULT 0`,
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`ALTER TABLE forward_rules ADD COLUMN label TEXT NOT NULL DEFAULT ''`,
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`ALTER TABLE admins ADD COLUMN password_off INTEGER NOT NULL DEFAULT 0`,
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`ALTER TABLE agents ADD COLUMN transport TEXT NOT NULL DEFAULT 'auto'`,
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} {
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if _, err := db.sql.Exec(alter); err != nil && !strings.Contains(err.Error(), "duplicate column") {
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return err
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@@ -354,6 +355,7 @@ type Agent struct {
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Version string
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RunUser string // OS user the agent process runs as (reported by the agent)
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LoginUser string // OS user terminals are opened as; "" = RunUser
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Transport string // auto, ws or lp: how the agent is to reach us
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LastSeen time.Time
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}
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@@ -383,8 +385,8 @@ func (db *DB) GetAgent(id string) (*Agent, error) {
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a := &Agent{}
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var last int64
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err := db.sql.QueryRow(
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`SELECT id, name, hostname, os, arch, token_hash, version, run_user, login_user, last_seen FROM agents WHERE id = ?`, id).
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Scan(&a.ID, &a.Name, &a.Hostname, &a.OS, &a.Arch, &a.TokenHash, &a.Version, &a.RunUser, &a.LoginUser, &last)
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`SELECT id, name, hostname, os, arch, token_hash, version, run_user, login_user, transport, last_seen FROM agents WHERE id = ?`, id).
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Scan(&a.ID, &a.Name, &a.Hostname, &a.OS, &a.Arch, &a.TokenHash, &a.Version, &a.RunUser, &a.LoginUser, &a.Transport, &last)
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if err == sql.ErrNoRows {
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return nil, nil
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}
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@@ -415,6 +417,11 @@ func (db *DB) ListAgents() ([]Agent, error) {
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return out, rows.Err()
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}
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func (db *DB) SetAgentTransport(id, transport string) error {
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_, err := db.sql.Exec(`UPDATE agents SET transport = ? WHERE id = ?`, transport, id)
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return err
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}
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func (db *DB) TouchAgent(id string) error {
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_, err := db.sql.Exec(`UPDATE agents SET last_seen = ? WHERE id = ?`, time.Now().Unix(), id)
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return err
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@@ -53,8 +53,9 @@ func (s *Server) handlePoll(w http.ResponseWriter, r *http.Request) {
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_ = s.db.TouchAgent(a.ID)
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}
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msg := s.hub.WaitControl(r.Context().Done(), a.ID, pollHold)
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// Set after the hold so a port changed meanwhile reaches the agent now.
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// Set after the hold so a setting changed meanwhile reaches the agent now.
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s.setTunnelHeader(w)
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w.Header().Set(proto.TransportHeader, s.transportOf(a.ID))
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writeJSON(w, msg)
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}
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@@ -71,11 +72,13 @@ func (s *Server) setTunnelHeader(w http.ResponseWriter) {
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// GET /api/agent/config - settings an agent picks up when it connects, without
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// waiting out a poll hold.
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func (s *Server) handleAgentConfig(w http.ResponseWriter, r *http.Request) {
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if s.authenticateAgent(r) == nil {
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a := s.authenticateAgent(r)
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if a == nil {
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http.Error(w, "unauthorized", http.StatusUnauthorized)
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return
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}
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s.setTunnelHeader(w)
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w.Header().Set(proto.TransportHeader, s.transportOf(a.ID))
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w.WriteHeader(http.StatusNoContent)
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}
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@@ -213,6 +213,9 @@ func (s *Server) handleAgentEdit(w http.ResponseWriter, r *http.Request) {
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"Updated": r.URL.Query().Get("updated") == "1",
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"UserOK": r.URL.Query().Get("uok"),
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"UserErr": r.URL.Query().Get("uerr"),
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"Transport": firstNonEmpty(a.Transport, proto.TransportAuto),
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"OnWS": s.wsAgents.On(a.ID),
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"Online": s.online(a),
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}
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// The user list lives on the machine, so it is only known while it is online.
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if s.online(a) {
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@@ -225,6 +228,21 @@ func (s *Server) handleAgentEdit(w http.ResponseWriter, r *http.Request) {
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s.render(w, "edit.html", data)
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}
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// POST /agents/{id}/transport - how the agent is to reach the server: auto,
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// ws or lp. A connected agent picks it up within a poll round.
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func (s *Server) handleAgentTransport(w http.ResponseWriter, r *http.Request) {
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if !checkCSRF(r) {
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http.Error(w, "bad csrf", http.StatusForbidden)
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return
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}
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id, t := r.PathValue("id"), r.FormValue("transport")
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switch t {
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case proto.TransportAuto, proto.TransportWS, proto.TransportLP:
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_ = s.db.SetAgentTransport(id, t)
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}
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http.Redirect(w, r, "/agents/"+id+"/edit", http.StatusSeeOther)
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}
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// usersTaskTimeout bounds how long the edit page waits for the agent.
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const usersTaskTimeout = 8 * time.Second
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@@ -275,6 +275,18 @@ func (s *Session) PushIn(f proto.InFrame) {
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}
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}
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// Unpoll puts frames taken by PollIn back in front, for frames that could not
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// be delivered.
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func (s *Session) Unpoll(frames []proto.InFrame) {
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s.mu.Lock()
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s.inBuf = append(append([]proto.InFrame{}, frames...), s.inBuf...)
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s.mu.Unlock()
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select {
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case s.inSignal <- struct{}{}:
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default:
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}
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}
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// PollIn drains queued downstream frames, blocking up to timeout for the first.
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func (s *Session) PollIn(timeout time.Duration) ([]proto.InFrame, bool) {
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deadline := time.After(timeout)
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@@ -60,6 +60,7 @@ type Server struct {
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meters speedMeters // byte counts of the speed tests under way
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xfers xfers // files on their way between a browser and an agent
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challenges challenges // passkey challenges handed out
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wsAgents wsAgents // agents on their WebSocket now
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assets map[string]string // static file -> hash of its content
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}
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@@ -224,6 +225,7 @@ func (s *Server) Handler() http.Handler {
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mux.Handle("POST /agents/{id}/rename", s.requireAdmin(s.handleAgentRename))
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mux.Handle("POST /agents/{id}/update", s.requireAdmin(s.handleAgentUpdate))
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mux.Handle("POST /agents/{id}/user", s.requireAdmin(s.handleAgentSetUser))
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mux.Handle("POST /agents/{id}/transport", s.requireAdmin(s.handleAgentTransport))
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mux.Handle("POST /agents/{id}/users/add", s.requireAdmin(s.handleAgentAddUser))
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mux.Handle("POST /agents/{id}/delete", s.requireAdmin(s.handleAgentDelete))
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mux.Handle("GET /settings", s.requireAdmin(s.handleSettings))
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@@ -274,6 +276,7 @@ func (s *Server) Handler() http.Handler {
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// Agent API (token/secret auth inside handlers).
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mux.HandleFunc("POST /api/agent/enroll", s.handleEnroll)
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mux.HandleFunc("GET /api/agent/poll", s.handlePoll)
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mux.HandleFunc("GET /api/agent/ws", s.handleAgentWS)
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mux.HandleFunc("GET /api/agent/config", s.handleAgentConfig)
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mux.HandleFunc("GET /api/agent/term/{sid}/in", s.handleTermIn)
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mux.HandleFunc("POST /api/agent/term/{sid}/out", s.handleTermOut)
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@@ -72,6 +72,25 @@
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{{end}}
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</div>
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<div class="card">
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<h2>Связь с сервером</h2>
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<p class="muted">
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Сейчас: {{if not .Online}}<span>офлайн</span>{{else if .OnWS}}<span style="color:var(--ok)">WebSocket</span>{{else}}<span>long polling</span>{{end}}
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</p>
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<form method="post" action="/agents/{{.Agent.ID}}/transport" class="row">
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<input type="hidden" name="csrf" value="{{.CSRF}}">
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<select name="transport">
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<option value="auto" {{if eq .Transport "auto"}}selected{{end}}>Авто: WebSocket, а если не выходит - long polling</option>
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<option value="ws" {{if eq .Transport "ws"}}selected{{end}}>Только WebSocket</option>
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<option value="lp" {{if eq .Transport "lp"}}selected{{end}}>Только long polling</option>
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</select>
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<button type="submit">Сохранить</button>
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</form>
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<p class="muted" style="font-size:13px; margin-top:10px">WebSocket держит одно соединение: команды и терминал идут по нему без отдельного запроса на каждое нажатие.
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В режиме «Авто» клиент, потеряв WebSocket, переходит на long polling и раз в минуту пробует вернуться.
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Нужен клиент 0.1.0+ и прокси, пропускающий WebSocket (nginx: заголовки Upgrade и Connection).</p>
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</div>
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<div class="card">
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<h2>Версия клиента</h2>
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{{if .Updated}}<div class="err" style="background:#1d3a24;border-color:#2b6b3a;color:#b3ffcb">Команда обновления отправлена. Клиент скачает свежий бинарник и перезапустится.</div>{{end}}
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@@ -0,0 +1,202 @@
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package server
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import (
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"context"
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"net/http"
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"sync"
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"time"
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"github.com/coder/websocket"
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"github.com/coder/websocket/wsjson"
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"github.com/x-grk/longpolling-remote-access/internal/proto"
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)
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// An agent's WebSocket carries what its long polls would: control messages
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// pushed the moment they are queued, and the input and output of its
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// terminal and http-forward sessions, without a request per keystroke. Tasks,
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// file transfers and the speed test stay on plain requests.
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// wsPing keeps the connection alive through proxies that drop quiet ones
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// (Cloudflare after 100 s).
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const wsPing = 20 * time.Second
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// wsAgents are the agents connected by WebSocket now, for the panel to show.
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type wsAgents struct {
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mu sync.Mutex
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m map[string]*websocket.Conn
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}
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// set records the agent's connection, closing one it had before.
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func (c *wsAgents) set(id string, conn *websocket.Conn) {
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c.mu.Lock()
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if c.m == nil {
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c.m = map[string]*websocket.Conn{}
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}
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old := c.m[id]
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c.m[id] = conn
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c.mu.Unlock()
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if old != nil {
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old.Close(websocket.StatusGoingAway, "replaced")
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}
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}
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func (c *wsAgents) drop(id string, conn *websocket.Conn) {
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c.mu.Lock()
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if c.m[id] == conn {
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delete(c.m, id)
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}
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c.mu.Unlock()
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}
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// On reports whether the agent is on its WebSocket now.
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func (c *wsAgents) On(id string) bool {
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c.mu.Lock()
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defer c.mu.Unlock()
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return c.m[id] != nil
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}
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// transportOf is the agent's setting as stored, "auto" when unset.
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func (s *Server) transportOf(agentID string) string {
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if a, err := s.db.GetAgent(agentID); err == nil && a != nil && a.Transport != "" {
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return a.Transport
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}
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return proto.TransportAuto
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}
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// GET /api/agent/ws - the agent's WebSocket. Refused (409) when the agent is
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// set to long polling.
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func (s *Server) handleAgentWS(w http.ResponseWriter, r *http.Request) {
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a := s.authenticateAgent(r)
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if a == nil {
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http.Error(w, "unauthorized", http.StatusUnauthorized)
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return
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}
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if a.Transport == proto.TransportLP {
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w.Header().Set(proto.TransportHeader, proto.TransportLP)
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http.Error(w, "long polling only", http.StatusConflict)
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return
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}
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if v := r.Header.Get("X-Agent-Version"); v != "" {
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_ = s.db.TouchAgentInfo(a.ID, v, firstNonEmpty(r.Header.Get("X-Agent-User"), a.RunUser))
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}
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conn, err := websocket.Accept(w, r, &websocket.AcceptOptions{CompressionMode: websocket.CompressionDisabled})
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if err != nil {
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return
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}
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conn.SetReadLimit(4 << 20)
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ctx, cancel := context.WithCancel(r.Context())
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defer cancel()
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s.wsAgents.set(a.ID, conn)
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defer s.wsAgents.drop(a.ID, conn)
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defer conn.CloseNow()
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send := func(m proto.WSMsg) error {
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wctx, wcancel := context.WithTimeout(ctx, 30*time.Second)
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defer wcancel()
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return wsjson.Write(wctx, conn, m)
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}
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cfg := func() proto.WSMsg {
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return proto.WSMsg{T: "cfg", Tunnel: s.tunnelAdvert(), Transport: s.transportOf(a.ID)}
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}
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if send(cfg()) != nil {
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return
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}
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// Control: what a poll would get, as soon as it is queued. An idle round
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// sends the settings, which doubles as a sign of life.
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go func() {
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defer cancel()
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for ctx.Err() == nil {
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msg := s.hub.WaitControl(ctx.Done(), a.ID, pollHold)
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if ctx.Err() != nil {
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return
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}
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_ = s.db.TouchAgent(a.ID)
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out := proto.WSMsg{T: "ctrl", Ctrl: &msg}
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if msg.Type == proto.CtrlIdle {
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out = cfg()
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}
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if send(out) != nil {
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return
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}
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if out.Transport == proto.TransportLP {
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conn.Close(websocket.StatusNormalClosure, "long polling only")
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return
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}
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}
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}()
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go func() {
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t := time.NewTicker(wsPing)
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defer t.Stop()
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for {
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select {
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case <-ctx.Done():
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return
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case <-t.C:
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pctx, pcancel := context.WithTimeout(ctx, 15*time.Second)
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err := conn.Ping(pctx)
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pcancel()
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if err != nil {
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cancel()
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return
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}
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}
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}
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}()
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subs := map[string]bool{}
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for {
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var m proto.WSMsg
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if err := wsjson.Read(ctx, conn, &m); err != nil {
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return
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}
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switch m.T {
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case "sub":
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if subs[m.SID] {
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continue
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}
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sess := s.hub.Session(m.SID)
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if sess == nil || sess.AgentID != a.ID {
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_ = send(proto.WSMsg{T: "gone", SID: m.SID})
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continue
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}
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subs[m.SID] = true
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go s.pumpSession(ctx, sess, send)
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case "out":
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sess := s.hub.Session(m.SID)
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if sess == nil || sess.AgentID != a.ID || m.Out == nil {
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_ = send(proto.WSMsg{T: "gone", SID: m.SID})
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continue
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}
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if !sess.PushOut(*m.Out) {
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_ = send(proto.WSMsg{T: "gone", SID: m.SID})
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continue
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}
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if m.Out.Exit {
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sess.close()
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time.AfterFunc(pollHold, func() { s.hub.CloseSession(sess.ID) })
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}
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}
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}
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}
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// pumpSession sends a session's input down the WebSocket as it comes. Input
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// taken just as the connection ends goes back to the session, for the agent's
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// long poll to collect.
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func (s *Server) pumpSession(ctx context.Context, sess *Session, send func(proto.WSMsg) error) {
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for ctx.Err() == nil {
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frames, alive := sess.PollIn(pollHold)
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if !alive {
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_ = send(proto.WSMsg{T: "gone", SID: sess.ID})
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return
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}
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if len(frames) == 0 {
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continue
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}
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if ctx.Err() != nil || send(proto.WSMsg{T: "in", SID: sess.ID, Frames: frames}) != nil {
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sess.Unpoll(frames)
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return
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}
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}
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}
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Reference in new issue
Block a user