feat: live reading during the speed test, and a 15 s limit that keeps what was measured

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redtea committed 2026-10-13 23:06:56 +03:00
1 parent 6441b4329d
commit ab8751d436
4 files changed
+305 -32

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+170 -10
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@@ -20,8 +20,9 @@ const (
// statCacheFor is how long one sample answers every open status page, so
// several tabs cost the agent a single reading.
statCacheFor = 2 * time.Second
// speedTaskTimeout covers the agent's ping + down + up windows with slack.
speedTaskTimeout = 30 * time.Second
// speedTaskTimeout is how long a speed test may take. One that is not done
// by then is answered with what the server has counted itself.
speedTaskTimeout = 15 * time.Second
// speedDownCap bounds one download stream; speedDownFor ends it if the
// agent does not hang up first.
speedDownCap = 256 << 20
@@ -141,6 +142,8 @@ func (s *Server) handleAgentSpeed(w http.ResponseWriter, r *http.Request) {
return
}
relay := r.URL.Query().Get("relay") != ""
m := s.meters.start(id)
defer s.meters.stop(id, m)
var args []byte
if relay {
rl := s.relays.get(id)
@@ -153,8 +156,14 @@ func (s *Server) handleAgentSpeed(w http.ResponseWriter, r *http.Request) {
}
res, err := s.runTask(id, proto.TaskSysSpeed, args, speedTaskTimeout)
if err != nil {
writeJSON(w, proto.TaskResult{Error: err.Error()})
return
part, ok := m.result()
if !ok {
writeJSON(w, proto.TaskResult{Error: err.Error()})
return
}
part.Relay = relay
data, _ := json.Marshal(part)
res = proto.TaskResult{OK: true, Data: data}
}
res = oldAgentError(res)
if relay && res.OK {
@@ -168,6 +177,148 @@ func (s *Server) handleAgentSpeed(w http.ResponseWriter, r *http.Request) {
writeJSON(w, res)
}
// speedMeter counts what flows through the streams of one speed test as the
// server sees it: for the live reading on the page, and for the result of a
// test that ran out of time.
type speedMeter struct {
mu sync.Mutex
start time.Time
phase string // "ping", "down", "up"
pingAt time.Time
pingMs float64
down speedCount
up speedCount
}
// speedCount is the bytes of one direction and when they went through. The
// first piece only starts the clock.
type speedCount struct {
n, skip int64
first, last time.Time
}
func (c *speedCount) add(n int) {
now := time.Now()
if c.first.IsZero() {
c.first, c.skip = now, int64(n)
}
c.n += int64(n)
c.last = now
}
func (c *speedCount) bps() float64 {
d := c.last.Sub(c.first).Seconds()
if d <= 0 {
return 0
}
return float64(c.n-c.skip) * 8 / d
}
// ping notes one of the agent's ping probes: they come one right after
// another, so the gap between two is its round trip.
func (m *speedMeter) ping() {
if m == nil {
return
}
m.mu.Lock()
now := time.Now()
if !m.pingAt.IsZero() {
if ms := float64(now.Sub(m.pingAt).Microseconds()) / 1000; m.pingMs == 0 || ms < m.pingMs {
m.pingMs = ms
}
}
m.pingAt = now
m.mu.Unlock()
}
func (m *speedMeter) add(up bool, n int) {
if m == nil || n <= 0 {
return
}
m.mu.Lock()
if up {
m.phase = "up"
m.up.add(n)
} else {
m.phase = "down"
m.down.add(n)
}
m.mu.Unlock()
}
// result is the test as counted so far; false with nothing measured yet.
func (m *speedMeter) result() (proto.SysSpeedResult, bool) {
m.mu.Lock()
defer m.mu.Unlock()
res := proto.SysSpeedResult{PingMs: m.pingMs, DownBps: m.down.bps(), UpBps: m.up.bps(), Partial: true}
return res, res.DownBps > 0
}
// meterWriter counts what it passes on; a nil meter counts nothing.
type meterWriter struct {
w io.Writer
m *speedMeter
up bool
}
func (c meterWriter) Write(p []byte) (int, error) {
n, err := c.w.Write(p)
c.m.add(c.up, n)
return n, err
}
// speedMeters holds the meter of each agent under test.
type speedMeters struct {
mu sync.Mutex
m map[string]*speedMeter
}
func (c *speedMeters) start(agentID string) *speedMeter {
m := &speedMeter{start: time.Now(), phase: "ping"}
c.mu.Lock()
if c.m == nil {
c.m = map[string]*speedMeter{}
}
c.m[agentID] = m
c.mu.Unlock()
return m
}
func (c *speedMeters) get(agentID string) *speedMeter {
c.mu.Lock()
defer c.mu.Unlock()
return c.m[agentID]
}
// stop forgets the agent's meter if it is still m.
func (c *speedMeters) stop(agentID string, m *speedMeter) {
c.mu.Lock()
if c.m[agentID] == m {
delete(c.m, agentID)
}
c.mu.Unlock()
}
// GET /api/panel/agents/{id}/speed/progress - the bytes counted so far in the
// agent's running speed test, for the page to turn into a live rate. An empty
// phase means no test is running.
func (s *Server) handleSpeedProgress(w http.ResponseWriter, r *http.Request) {
var out struct {
Phase string `json:"phase"`
Down int64 `json:"down"`
Up int64 `json:"up"`
Ms int64 `json:"ms"` // since the test began, by the server's clock
}
if m := s.meters.get(r.PathValue("id")); m != nil {
m.mu.Lock()
out.Phase, out.Down, out.Up = m.phase, m.down.n, m.up.n
out.Ms = time.Since(m.start).Milliseconds()
m.mu.Unlock()
}
w.Header().Set("Cache-Control", "no-store")
writeJSON(w, out)
}
// speedBlock is one chunk of incompressible bytes, made once and sent over and
// over, so a speed test costs the server no CPU beyond the copy.
var speedBlock = sync.OnceValue(func() []byte {
@@ -186,16 +337,21 @@ func speedStreamHeaders(w http.ResponseWriter) {
// GET /api/agent/speed/down?bytes=N - stream N bytes (default: as much as fits
// in the time window) for the agent to time. bytes=0 is the ping probe.
func (s *Server) handleSpeedDown(w http.ResponseWriter, r *http.Request) {
if s.authenticateAgent(r) == nil {
a := s.authenticateAgent(r)
if a == nil {
http.Error(w, "unauthorized", http.StatusUnauthorized)
return
}
m := s.meters.get(a.ID)
left := speedDownCap
if v := r.URL.Query().Get("bytes"); v != "" {
if n, err := strconv.Atoi(v); err == nil && n >= 0 && n < left {
left = n
}
}
if left == 0 {
m.ping()
}
speedStreamHeaders(w)
block := speedBlock()
deadline := time.Now().Add(speedDownFor)
@@ -208,17 +364,20 @@ func (s *Server) handleSpeedDown(w http.ResponseWriter, r *http.Request) {
if err != nil {
return
}
m.add(false, n)
left -= n
}
}
// POST /api/agent/speed/up - swallow the agent's upload.
func (s *Server) handleSpeedUp(w http.ResponseWriter, r *http.Request) {
if s.authenticateAgent(r) == nil {
a := s.authenticateAgent(r)
if a == nil {
http.Error(w, "unauthorized", http.StatusUnauthorized)
return
}
_, _ = io.Copy(io.Discard, http.MaxBytesReader(w, r.Body, speedUpCap))
sink := meterWriter{w: io.Discard, m: s.meters.get(a.ID), up: true}
_, _ = io.Copy(sink, http.MaxBytesReader(w, r.Body, speedUpCap))
w.WriteHeader(http.StatusNoContent)
}
@@ -323,13 +482,14 @@ func (s *Server) handleSpeedRelayFeed(w http.ResponseWriter, r *http.Request) {
// GET /api/panel/agents/{id}/speed/up - the agent's upload, for the browser to
// time. Ends when the agent is done sending.
func (s *Server) handleSpeedRelayDrain(w http.ResponseWriter, r *http.Request) {
rl := s.relays.get(r.PathValue("id"))
id := r.PathValue("id")
rl := s.relays.get(id)
if rl == nil {
http.Error(w, "gone", http.StatusGone)
return
}
speedStreamHeaders(w)
_, _ = io.Copy(w, rl.upR)
_, _ = io.Copy(meterWriter{w: w, m: s.meters.get(id), up: true}, rl.upR)
// The browser may have left: don't let the agent keep sending to nobody.
rl.upR.CloseWithError(io.ErrClosedPipe)
}
@@ -350,7 +510,7 @@ func (s *Server) handleSpeedRelayDown(w http.ResponseWriter, r *http.Request) {
speedStreamHeaders(w)
// The agent waits on the headers, the browser may not have sent a byte yet.
_ = http.NewResponseController(w).Flush()
_, _ = io.Copy(w, rl.downR)
_, _ = io.Copy(meterWriter{w: w, m: s.meters.get(a.ID)}, rl.downR)
// The agent hung up at the end of its window: stop the browser's upload.
rl.downR.CloseWithError(io.ErrClosedPipe)
}