Files
lpra/internal/agent/client.go
T

285 lines
7.9 KiB
Go

// Package agent implements the Linux client that dials home to the server over
// HTTP long-polling and exposes a root PTY on demand.
package agent
import (
"bytes"
"context"
"crypto/tls"
"encoding/base64"
"encoding/json"
"fmt"
"io"
"log"
"net"
"net/http"
"net/url"
"os"
"path/filepath"
"runtime"
"sync"
"time"
lpra "github.com/x-grk/longpolling-remote-access"
"github.com/x-grk/longpolling-remote-access/internal/proto"
)
// Version is the agent build version (see VERSION.txt).
var Version = lpra.Version
// Config is the agent's runtime configuration (from env / config.env).
type Config struct {
Host string // e.g. https://REDACTED:8445
EnrollSecret string
Name string // optional friendly name
StatePath string // where the enrolled id+token are persisted
TunnelAddr string // host:port for the direct forward tunnel (e.g. panel.example:port); empty disables
// TunnelPinned keeps TunnelAddr as configured locally (TUNNEL_ADDR /
// TUNNEL_PORT) instead of following the address set in the panel.
TunnelPinned bool
}
type state struct {
AgentID string `json:"agent_id"`
Token string `json:"token"`
}
// Agent is a running client.
type Agent struct {
cfg Config
http *http.Client
stream *http.Client
state state
pollCount int
// Direct tunnel currently running (see setTunnelAddr).
tunMu sync.Mutex
tunAddr string
tunCancel context.CancelFunc
}
// New builds an agent. It does not perform any network I/O.
func New(cfg Config) *Agent {
// Tuned transport for low-latency forwarding: keep-alive connection reuse
// (no TCP/TLS handshake per chunk) and a generous idle pool so many
// concurrent streams don't fight over 2 connections. Plain HTTP/1.1 keeps
// each stream on its own connection for predictable parallelism.
tr := &http.Transport{
Proxy: http.ProxyFromEnvironment,
DialContext: (&net.Dialer{
Timeout: 10 * time.Second,
KeepAlive: 30 * time.Second,
}).DialContext,
ForceAttemptHTTP2: false,
TLSNextProto: map[string]func(string, *tls.Conn) http.RoundTripper{},
MaxIdleConns: 100,
MaxIdleConnsPerHost: 32,
IdleConnTimeout: 90 * time.Second,
TLSHandshakeTimeout: 10 * time.Second,
ExpectContinueTimeout: time.Second,
}
return &Agent{
cfg: cfg,
// Timeout must exceed the server's long-poll hold (25s) plus slack.
http: &http.Client{Timeout: 60 * time.Second, Transport: tr},
// File streams take as long as the file needs.
stream: &http.Client{Transport: tr},
}
}
// Run enrolls if needed and then loops the control poll forever, reconnecting
// on error with a short backoff. It returns only on a fatal config error.
func (a *Agent) Run(ctx context.Context) error {
if err := a.loadState(); err != nil {
return err
}
if a.state.AgentID == "" || a.state.Token == "" {
if err := a.enroll(ctx); err != nil {
return fmt.Errorf("enroll: %w", err)
}
}
log.Printf("agent %s connected to %s", a.state.AgentID, a.cfg.Host)
// Direct forward tunnel (low-latency TCP mux + UDP). Its address comes
// from the panel; fall back to the configured one when the server sends
// none (tunnel port left at the default on an older server).
if a.cfg.TunnelPinned || !a.fetchConfig(ctx) {
a.setTunnelAddr(ctx, a.cfg.TunnelAddr)
}
backoff := time.Second
for ctx.Err() == nil {
if err := a.pollOnce(ctx); err != nil {
log.Printf("poll: %v (retry in %s)", err, backoff)
select {
case <-time.After(backoff):
case <-ctx.Done():
return nil
}
if backoff < 15*time.Second {
backoff *= 2
}
continue
}
backoff = time.Second
}
return nil
}
func (a *Agent) enroll(ctx context.Context) error {
host, _ := os.Hostname()
body, _ := json.Marshal(proto.EnrollRequest{
Name: a.cfg.Name,
Hostname: host,
OS: runtime.GOOS,
Arch: runtime.GOARCH,
Version: Version,
User: currentUser(),
})
req, _ := http.NewRequestWithContext(ctx, http.MethodPost, a.cfg.Host+"/api/agent/enroll", bytes.NewReader(body))
req.Header.Set("X-Enroll-Secret", a.cfg.EnrollSecret)
req.Header.Set("Content-Type", "application/json")
resp, err := a.http.Do(req)
if err != nil {
return err
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
b, _ := io.ReadAll(io.LimitReader(resp.Body, 512))
return fmt.Errorf("server said %s: %s", resp.Status, bytes.TrimSpace(b))
}
var er proto.EnrollResponse
if err := json.NewDecoder(resp.Body).Decode(&er); err != nil {
return err
}
a.state = state{AgentID: er.AgentID, Token: er.Token}
return a.saveState()
}
// pollOnce performs one control long-poll and dispatches any instruction.
func (a *Agent) pollOnce(ctx context.Context) error {
req, _ := http.NewRequestWithContext(ctx, http.MethodGet, a.cfg.Host+"/api/agent/poll", nil)
a.authHeaders(req)
// Report the version and our OS user occasionally (not every poll), so the
// panel can flag outdated agents without extra traffic.
a.pollCount++
if a.pollCount%20 == 1 {
req.Header.Set("X-Agent-Version", Version)
req.Header.Set("X-Agent-User", currentUser())
}
resp, err := a.http.Do(req)
if err != nil {
return err
}
defer resp.Body.Close()
if resp.StatusCode == http.StatusUnauthorized {
return fmt.Errorf("unauthorized (token rejected)")
}
if resp.StatusCode != http.StatusOK {
return fmt.Errorf("status %s", resp.Status)
}
var msg proto.ControlMessage
if err := json.NewDecoder(resp.Body).Decode(&msg); err != nil {
return err
}
a.applyTunnelHeader(ctx, resp.Header)
// Dispatch in the background so we keep polling for more work.
switch msg.Type {
case proto.CtrlOpenTerminal:
go a.runTerminal(ctx, msg.SessionID, msg.User)
case proto.CtrlOpenForward:
go a.runForward(ctx, msg.SessionID, msg.Port)
case proto.CtrlTask:
go a.runTask(ctx, msg.TaskID)
}
return nil
}
// fetchConfig asks the server for the settings it hands to agents and reports
// whether it named a tunnel address.
func (a *Agent) fetchConfig(ctx context.Context) bool {
ctx2, cancel := context.WithTimeout(ctx, 10*time.Second)
defer cancel()
req, _ := http.NewRequestWithContext(ctx2, http.MethodGet, a.cfg.Host+"/api/agent/config", nil)
a.authHeaders(req)
resp, err := a.http.Do(req)
if err != nil {
return false
}
defer resp.Body.Close()
return a.applyTunnelHeader(ctx, resp.Header)
}
// applyTunnelHeader follows the tunnel address the server advertises as
// "host:port"; an empty host means the host we already reach the server on.
func (a *Agent) applyTunnelHeader(ctx context.Context, h http.Header) bool {
v := h.Get("X-Tunnel-Addr")
if v == "" || a.cfg.TunnelPinned {
return false
}
host, port, err := net.SplitHostPort(v)
if err != nil {
return false
}
if host == "" {
u, err := url.Parse(a.cfg.Host)
if err != nil || u.Hostname() == "" {
return false
}
host = u.Hostname()
}
a.setTunnelAddr(ctx, net.JoinHostPort(host, port))
return true
}
// setTunnelAddr points the direct tunnel at addr, restarting it if it was
// running against another address. An empty addr stops it.
func (a *Agent) setTunnelAddr(ctx context.Context, addr string) {
a.tunMu.Lock()
defer a.tunMu.Unlock()
if addr == a.tunAddr {
return
}
if a.tunCancel != nil {
a.tunCancel()
a.tunCancel = nil
}
a.tunAddr = addr
if addr == "" {
return
}
log.Printf("tunnel: using %s", addr)
tctx, cancel := context.WithCancel(ctx)
a.tunCancel = cancel
go a.runTunnel(tctx, addr)
go a.runUDP(tctx, addr)
}
func (a *Agent) authHeaders(req *http.Request) {
req.Header.Set("X-Agent-Id", a.state.AgentID)
req.Header.Set("Authorization", "Bearer "+a.state.Token)
}
// --- state persistence ---
func (a *Agent) loadState() error {
b, err := os.ReadFile(a.cfg.StatePath)
if os.IsNotExist(err) {
return nil
}
if err != nil {
return err
}
return json.Unmarshal(b, &a.state)
}
func (a *Agent) saveState() error {
if err := os.MkdirAll(filepath.Dir(a.cfg.StatePath), 0o700); err != nil {
return err
}
b, _ := json.MarshalIndent(a.state, "", " ")
return os.WriteFile(a.cfg.StatePath, b, 0o600)
}
var b64 = base64.StdEncoding